package za.ac.cput.peterjohn.DesignPatternPrincipals.Behavioral.State.Model;

import za.ac.cput.peterjohn.DesignPatternPrincipals.Behavioral.State.Model.EmotionalState;

public class SadState implements EmotionalState 
{

    public SadState() {}

    @Override
    public String sayHello() { return "Hello. Sniff, sniff.";  }

    @Override
    public String sayGoodBye() { return "Bye. Sniff, sniff."; }
    
}